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In addition there are two Anti-light squares in the southern passage.

Amberstar walkthrough

Map on a 23 x 16 Grid. Map on a 28 x 28 Grid. You will need to leave areas from time to time in order to unload your Inventory. Entry point is from the southeast heading west.

In the Dining Room find a Magic Picture in an alcove to the right behind the table, use the “Eye” icon. Head north again and take the next passage west. There are a number of characters in the game who are willing to help you solve your quest.

Entry point on the first section is from the east. She tells you of the Frog Pond. Then use the key on the western room to access the Teleport back. Use the key on the first door and go northwest to find a Puzzlemouth. There’s room to map this new section on your Level One Map.

Misreading the manual I mistakenly thought my Human character could enter a multitude of classes so when I’d acquired 30 experience points I beetled into the Warrior Guild for my extra skill points and to receive my extra Life Points.

Then north to discover the Forget-me-not flower on the altar. For example talking to the little girl outside your parents home in Twinlake brings out keywords such as “Felix” her cat and so on.


At the intersection to the north the Puzzlemouth is to the north.

Computer Game Museum Display Case – Amberstar

The Warriors cannot advance beyond the second row of the grid. Return to passage and head north again before yet again going west. Yes, just the one. Not only that but you don’t know if you’ve enough Life Points and equipment to stay the course! Follow the passage east and explore north before entering the door east. Return to the door south and go west, fighting Skeletons through a door west.

The Teleport second in from the east goes to the extreme northeast of the map. He’ll also refer to The Guild of Rangers where you should go to manusl Annorel.

Say “Hello” etc to ambersyar that she has lost her pet cat Felix. You will need to return here when all areas of the Mine have been explored. Make his day and keep south. It is the greatest riddle of all in the Universe” wow! Not only that but there are three spinners along the central corridor. Views Read Edit View history. In return you receive a super present – the Flute that gives you the power to call on the Eagle and thus fly everywhere. It is this that manjal open the circle of rocks guarding the Black Wizard Tower.

The reason why is that you Teleport to a “Lost Island”. Now thread your way to the southwest of this area to find a Keyhole in the Wall where you use the Labyrinth Key. Take either eastern door north or south and east again to one set of Firebirds.

Go west and meet Melina and say “Potions”, then go south to discover the stock that she tells you of. The final scenario is the Battle mode. Then north before heading south through a south door to fight more Rats.


Keep west to fight Spiders in the west before heading south. Map third level B on a After the battle read the sign “Doras Mine” then go to ambedstar Puzzlemouth and say “Sarod”.

This means that you only lay out gold for your mwnual character.

Entry point in the Third Section is from the mid-east. Talk to him to receive a reward for rescuing him. It’s really not worthwhile staying in an Inn as it only costs manuzl and you can rest just as effectively outside the city or in your parents’ amberstag.

Travel northwest of the northern jetty on the raft that’s waiting there. The character stats need to be created prior to starting the game proper. The centre area of the map will be accessed later.

Moving west you’ll see the Lord Chancellor’s House in the southwest. In the southeast is a Ration shop where rations only cost 10 Gold. In the very centre is a major battle. Successful completion gains the gift of a magic flute that summons your own personal flying machine – a friendly eagle. Read the notice outside the Crypt first and make a point of reading these and the signs outside Shops and guilds as you come across them.

Don’t forget to use the Crypt pools in Twinlake Cemetery as you’re so close.

Saying “Document” gives a reference to Melgrim who was one of the thirteen wizards who cast the spell against Tarbos.